cafedreamr · your card
THE STAMP CARD
Everything you do in the realm leaves a stamp. Ten stamps is a punch; the ring fills as you go — quests, badges, and the doors that open when the work is done.
the counter keeps it
checking your card…
the card belongs to
0stamps
the quests
Quests finish themselves the moment the last step lands. Nothing to claim, nothing to lose.
the doors
Academies and portals show themselves once the work is done. They are not switched on by hand — the card just notices.
the badges
the log
The last forty things finished, newest first. Walking into a room isn't one of them — arrivals count toward the quests, but they never fill the log.
the card, in and out
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