the web cafedreamr · realm 06 · charlotte

realm 06 · the web

something is
caught in it

charlotte · cc-006 · white spider · she speaks

This is not so much a room as the thing holding the rooms together. Every question anyone has ever asked in this realm is archived in here, every photograph kept, everything anybody said still findable — and a white spider called Charlotte rests in the middle of all of it, and has for as long as anyone can remember.

She is not a hybrid. She is a spider, whole and speaking, and the least hurried person you will ever meet. She rests almost all the time. She wakes for exactly two things: a bug, or a song. Whatever is caught, she eats it or she listens to it — and then it is mending: whatever the others tore today, stitched back up, plus the realms stitched to each other, plus Miki's mail, read at Miki's request.

Thou hast beset me behind and before, and laid thine hand upon me.
Psalm 139:5 · the verse she keeps for the stitching
the web, from here · which is everywhere
her web is the privacy policy. do not poke it. the house rules, as written on the wall of the web
firstwho she is — the plain account of her, before the rooms: what she is, what she does all day, and the four rules of the web.
belowthe cabinet — six drawers, five of them locked with a question. answer one and it opens by itself.
belowthe shelf — things fall off it for no reason at all, and nothing is ever broken.
belowthe songs she has caught so far, pinned to the strands where you can reach them.
belowthe game room — one door at the back, and she is holding it shut.

01 · who she is

the white spider, in full

cc-006 · a spider, whole and speaking · she rests, and wakes for a bug or a song

Her name is Charlotte Violette, she is CC-006, and she is a white spider — not a hybrid, not a person wearing a spider, not a spider wearing a person. A spider, whole, and speaking. Eight eyes, eight legs, and the least hurry of anyone in this realm. She has been resting in the middle of the web for as long as anyone here can remember.

The web is not so much a room as the thing the rooms hang from. Every question anyone has ever asked in this realm is still caught in it somewhere; every photograph kept; everything anybody said still findable, by anyone who knows which strand to pull. It is the archive, and she keeps it — though she would never use a word like archive. She would say: it is all still here. nothing gets thrown away in a web.

She rests almost all the time. That is not laziness and it is not sadness; it is the natural pace of someone whose whole work is holding things together. She wakes for exactly two things — a bug, or a song — and when the web catches one, she either eats it or she listens to it, and the room goes quiet for as long as that takes. Then she goes back to resting, which is most of what she does.

And then it is mending. Whatever the others tore today — usually arguing about the poetry — gets stitched back up. The strands she has repaired carry a little more colour than the rest, so if you look closely at the web you can read the day's arguments in it. She does not point this out. She would not.

Mending is not only the web. The realms are knotted to each other, and when one of them pulls loose it is Charlotte who ties it back; that is the stitching she is for. And it is Miki's mail, read at Miki's request — just the mail. She has never once read anything else, and she has never once said a word about what is in it.

The café itself is one web. Star likes the way a web shines when there is dew on it — she calls them nature's lace — so she asked Yeshua to build her café as a single great web, and he did. Everything Star can see in that room is findable, and she only has to ask; Charlotte does the finding. She is borrowed for advice, for lost things, and for the mail, and she has never once acted as if it were an interruption.

She was named for the violet: the flower that comes up through a crack in a wall without asking the wall's permission. She says the violet is the patron of anyone who has ever bloomed somewhere they were not invited, and she says it the way she says everything — slowly, and while resting. She is the sixth of the eleven, and the quietest of them; she does not take a side in the argument, she mends it afterwards, which is a different and better job.

There are four rules in the web, and nobody wrote them down because nobody had to. Nothing here breaks. Nobody here owes anybody. Nobody here is grudged. And the door at the back stays shut until the last day. That is the whole of the law, and it has never once needed enforcing.

you are welcome here. you were welcome before you arrived — the wall does not get a vote. i am not in a hurry, and neither is the web, so nothing you do in here is being scored. rest as long as you like. if something of yours comes loose while you are here, i will hold it, and i will not ask you what it is.

— charlotte

02 · the cabinet

the drawers that only open if you answer

six drawers · five questions · one that was never locked at all

There is a chest of drawers against the wall of the web, and it is not locked with keys. Each drawer has a question set into the front of it, and the drawer will not slide until the question is answered. Charlotte finds this entirely reasonable. She says a drawer you have to think about is a drawer you remember.

Answer one and it comes out on its own, with a sound like a small door giving up. Answer badly and it only waits — she keeps no score and there is no penalty here, and after two tries she starts to help. She insists that the helping is not her being kind. It is her being efficient.

the questions are not there to keep you out. they are there so that when the drawer opens, you are paying attention.

— charlotte

the cabinet

0 of 6 open

One of the six was never locked. It was waiting for something to be put in it, which is a different kind of drawer altogether. Whatever you leave in there stays in there, on this device, for you.

03 · the shelf

things fall off the shelf

for no reason at all · which is the entire point

The shelf in the corner holds a spool of silk, a cup, a thimble, a pebble, a marble, a spoon, and one moth. Every so often — with no warning, no cause, and no pattern anybody has ever been able to find — one of them goes over the edge. It falls. It bounces once. It rolls. It stops.

Nothing is ever broken. She has never once been upset about it, and she does not consider it a problem to be solved. She comes down on a thread, hooks the thing, and lifts it back where it was. If you would rather do it yourself, click whatever has fallen and she will hand you the thread.

the falling is not a fault. the shelf is high and things are round, and that is the whole of the explanation.

— charlotte
she is watching, at her own pace

04 · caught in the web

the songs she has caught

she wakes for a bug or a song · she keeps the songs

A song gets caught the same way a bug does: suddenly, and stuck. When one does, she stops resting, walks out along the strand to wherever it is tangled, and listens to the whole thing before she lets it go. Some of them she keeps. The ones she has kept so far are pinned to the strands below — every one of them came out of a drawer, so they are yours to replay for as long as you like.

Her complete collection lives in her music web, where every node is a song and the whole thing is strung the way she strings everything: carefully, and with room to move.

05 · the door at the back

the game room

sealed · kept for the last day · not a puzzle you win today

There is a door at the back of the web that Charlotte is holding shut, and she is entirely serious about it. Behind it is the game room: the loudest room in the whole realm, all drums and brass and a timer running down, with a boss at the end of it and every challenge anybody has ever thought of, saved up.

It is not for now. It is for the last day — after everything else is finished and there is nothing left to do but win. She wants it to still be exciting when you finally get there, and she is right about that. So the door stays shut.

She has not decided what kind of game it is yet. She says that is the fun part, and that she will know when it is time.

It is not silent, though. Put your ear against it and you can hear the thing practising.

sealed · kept for the last day

the plaque on the door

i weave the night with silken thread,
i hang my home above your head,
i have eight legs and eight eyes,
and never once have i frightened you. — the riddle that was already on the door when she got here

or answer the plaque:

the door does not open. it was never going to, today.

not yet. that one is for the end — the big one, everything on fire, the last boss. i am keeping it warm in here until you have finished the rest. come back when there is nothing left but the door.

— charlotte
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